The Japanese megacorporation Nintendo was
founded way back in 1889 to sell playing cards, and when I hear the word
"Pokémon" I think of the collection of cards one of my nephews
accumulated when he was about eight years old. They showed bizarre-looking fantasy creatures that had
complicated made-up genealogies and quirks that he committed to memory. I figured Pokémon was one of those
things that kids go through like a phase, and while it seemed important to him
at the time, I couldn't imagine him, or anyone else, taking such things
seriously as an adult.
Well, I was wrong, and not for the first
time. On July 6, Nintendo released
a smart-app aspect of their Pokémon universe called Pokémon Go. From what I can tell from Wikipedia and
other sources, the idea is this.
You pick an avatar to represent you, and show up on a map of your
vicinity, courtesy of the GPS function of your phone. Then if you choose the augmented-reality mode, you can scan
around certain special places shown on the map where the Pokémon critters
typically hang out. Spotting one,
you can throw a (digital) Poké Ball at it, and if you hit it, you get points or
go to bed happy or something good happens in the game, I'm not sure quite
what. There are good things and
not so good things about this game, which has proved to be one of the instant
hits of the smart-phone app world, allegedly being loaded onto 5% of all
Android devices within two days of its release.
The nice thing I like about this game is that
it encourages people to get off the couch and outside the house. Nintendo is using the GPS database of
another game company called Niantic, whose augmented-reality game Ingress did other things with the long
list of physical sites that somebody had to compile manually. There are apparently enough special
spots in Pokémon Go to keep most players happy, at least in larger cities. I'm not sure how many Pokémon Go
enthusiasts live in Wyoming, for example, or Alaska. But a number of national parks are included, as well as
museums, city parks, lakes, and other publicly accessible sites, including the
U. S. Holocaust Memorial Museum, which is reportedly not amused at the crowds
of people with cellphones around their entrance shooting imaginary balls at
imaginary beings.
Anyway, that aspect of the game looks like an
improvement over the usual zone-out-into-cyberspace effect that happens to
millions of kids (and adults) when they play the usual type of electronic
game.
Now for the bad news. Not everyone who plays Pokémon Go
exercises good judgment in the old-fashioned real world that we all live in by
default. Maybe the most spectacular
example of this problem came when two twenty-something guys near San Diego, California (one of whom might
have been drinking) chased a Pokémon that appeared to be on the other side of a
fence between them and the unstable edge of a cliff. They climbed the fence anyway and fell off the cliff,
landing 50 feet and 90 feet below.
Both survived, but with injuries.
Other reports include that of a girl who chased a Pokémon critter into
busy traffic and got hit by a car, fortunately suffering only minor injuries,
and numerous people walking into trees, driving into trees, or even driving
into a police car while chasing a Pokémon in a parking lot. Driving while chasing an
augmented-reality Pokémon is bad judgment, but that apparently doesn't stop
some people, until hitting something hard and unyielding in old-fashioned real
reality does.
People have played games ever since there were
people, and it's not for me to say how much time any individual should spend
working versus burning calories and gasoline on chasing down fictional digital
animals. It's a little troubling
that so many accidents have been reported in less than two weeks since the
game's release. Maybe it's just a
startup glitch, and as those who haven't got the sense to put down their
Pokémon Go games at appropriate times either wise up or possibly eliminate themselves from the gene
pool, we will hear less about such accidents. Something similar happened when the first smart phones came
out, folks walking into swimming pools while watching the Weather Channel and
so on, and we've somehow adapted to those hazards.
I do expect that Nintendo is under a lot of
pressure to make Pokémon beings show up at places that would like more people traffic,
which is namely every retail business with walk-in outlets in the world. So far, you mainly hunt the critters at
parks, memorials, and other non-profit places. If Nintendo caves to this temptation , you'll be finding Pokémon gyms at the nearest
shopping mall, McDonald's, or Home Depot.
There would be nothing wrong with that, I suppose, as long as the game
players know that certain Pokémon hangouts are "sponsored,"
I guess you'd call it.
What is of more concern is the accident
aspect. I'm not that coordinated,
so I'm not sure what would happen if I was looking at a smart phone screen and
trying to track some animated whatever-it-is and throw a digital ball at
it. The whole operation requires a
kind of interaction with reality that is really a novel thing for most people,
which is why it's so popular. But
it can be dangerous to the user and people nearby, too. Maybe some fairly minor changes in the
way the augmented-reality feature works will minimize the chance that you'll
walk into a tree or a manhole or something while in hot pursuit of your extra
ten points in the game.
All in all, it seems like Nintendo has scored
a hit with their latest variation on Pokémon. If it gives millions an excuse to get outside among other
people, that's a good thing, and if they can work out a way to minimize the
occasional safety problems, that's even better. While you won't be seeing yours truly watching a smart phone
and following an imaginary critter around (first I'd have to buy a smart
phone), I will understand what's going on if I see people glued to their phones while crowding around certain locales from now on. But I'll
also know to stay out of their way.
Sources: I referred to the Wikipedia articles on
Pokémon Go and Nintendo, and news reports from the following sources: Slashgear.com at http://www.slashgear.com/five-pokemon-go-accidents-that-stress-the-importance-of-paying-attention-15448441/,
USA Today at http://www.usatoday.com/story/news/nation/2016/07/14/pokmon-go-playercrashes-his-car-into-tree/87074762/, and NBC News San Diego at http://www.nbcsandiego.com/news/local/Two-Men-Fall-Down-Cliff-While-Playing-Pokemon-Go-386743551.html.
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